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Dev - #9

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CS2ModServer merged 12 commits into
Adventure-devfrom
dev
Sep 19, 2026
Merged

Dev#9
CS2ModServer merged 12 commits into
Adventure-devfrom
dev

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Vauff and others added 11 commits September 14, 2026 00:42
Seems like the game passes nullptr in some situations
this has been wrong for a while but funchook didn't seem to care
- Overhauled map migrations to fix an out-of-bounds rendermode issue & run cleanly during map load when possible, similar to Stripper
- Overhauled the custom cfg parser to skip the command buffer, and process changes immediately
- Added an additional early cfg execution, to ensure map migrations has access to correct cvar values for the upcoming map
Index-based rendermodes only come from the S1 map importer. S2 Hammer always uses enum-named render modes, so we can confidently assume that new maps will not be caught off by this, while we can also extend this migration to new/recently updated ports
@CS2ModServer CS2ModServer self-assigned this Sep 19, 2026
@CS2ModServer
CS2ModServer merged commit 0b3d745 into Adventure-dev Sep 19, 2026
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3 participants