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CS2ModServer
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CS2Fixes
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updated player_jump, player_airborn, player_landed fake events.
CI
#42:
Commit
05a8c12
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2m 25s
Adventure-dev
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Cleaned up some event calls
CI
#41:
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Added game_events.py.
CI
#40:
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3f66437
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CBaseFilter_InputTestActivator
CI
#39:
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e7950c9
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dev
dev
5m 8s
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turned off mapmigrations.
CI
#38:
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605c62c
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Adventure-dev
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Merge branch 'dev' into Adventure-dev
CI
#37:
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cdd2e5d
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message
CI
#36:
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Add map migration for logic_case InValue float values
CI
#35:
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added debug wrap to some messages in hooks.
CI
#34:
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Can be run from terminal to run ambuild, package the result and any p…
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#33:
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66d193d
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TestPlayerHurt is as complete as it will be, it is done.
CI
#32:
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df7cd38
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point_worldtext found in some maps seems to (always?) have key=render…
CI
#31:
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2m 51s
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Merge pull request #9 from CS2ModServer/dev
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#30:
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Dev
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#29:
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Merge branch 'Adventure-dev' into dev
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#28:
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add some generic abilities
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#27:
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Merge pull request #6 from CS2ModServer/dev
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#26:
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recent dev changes into adventure-dev
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#25:
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dev
2m 19s
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Merge branch 'Adventure-dev' into dev
CI
#24:
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2m 10s
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Fix compile errors
CI
#23:
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5m 5s
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Merge branch 'Adventure-main' of https://github.com/CS2ModServer/CS2F…
CI
#22:
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382ef17
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1m 57s
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Catching up to CS2Fixes:main 9/5/26
CI
#21:
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Hopefully setting this to track upstream/dev (Source2ZE/CS2Fixes/tree…
CI
#20:
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Hopefully setting this to track upstream/dev (Source2ZE/CS2Fixes/tree…
CI
#19:
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51d34f8
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4m 1s
CS2Fixes-dev
CS2Fixes-dev
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Removed uploaded credentials. (Changed too obviously)
CI
#18:
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e8e62bf
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