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Pull requests: visgl/deck.gl
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docs: allow conventional abbreviations in agent guidance
#10586
opened Aug 22, 2026 by
chrisgervang
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fix(extensions): enable dashMode segment and document dash behavior
#10584
opened Aug 21, 2026 by
chrisgervang
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6/6
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feat(extensions): add dashUnits
#10583
opened Aug 21, 2026 by
chrisgervang
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5/6
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feat(extensions): add dashMode and whole-path justification
#10582
opened Aug 21, 2026 by
chrisgervang
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4/6
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feat(extensions): prefilter dash coverage
#10581
opened Aug 21, 2026 by
chrisgervang
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3/6
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fix(extensions): align billboard, 3D, justified, and offset dashes
#10580
opened Aug 21, 2026 by
chrisgervang
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2/6
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test(extensions): add PathStyleExtension dash render-test matrix
#10579
opened Aug 21, 2026 by
chrisgervang
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1/6
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Add per-axis orthographic maxBoundsAlignment
#10578
opened Aug 21, 2026 by
ibgreen-openai
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feat(core): perform fp64 split operation on gpu
#10576
opened Aug 21, 2026 by
Pessimistress
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feat(extensions): support ClipExtension on WebGPU
#10565
opened Aug 16, 2026 by
ibgreen-openai
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Draft
fix(layers): support binary geometry on WebGPU
#10564
opened Aug 16, 2026 by
ibgreen-openai
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Draft
fix(core): read texture dimensions from the plain object image form
#10539
opened Aug 7, 2026 by
mhayk
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fix(geo-layers): normalize legacy numeric coordinateSystem in Tile3DLayer
#10538
opened Aug 7, 2026 by
mhayk
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RFC/POC: support float16 postprocess buffers
#10537
opened Aug 7, 2026 by
ibgreen-openai
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Draft
fix(aggregation-layers): init geometry.uv in Heatmap/ScreenGrid fragment shaders (#10300)
#10448
opened Jul 16, 2026 by
sergey-sotnikov
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WIP: experiment with Google Maps 3D overlay support
#10401
opened Jun 29, 2026 by
charlieforward9
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