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Example doesn't compile #44

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@hypehuman

I tried running the example code on the Introduction page of the wiki, but it doesn't compile against the latest version of the source code. I tried changing it to this:

public static void Replace(string pathToWorld, int oldid, int newid)
{
    NbtWorld world = BetaWorld.Open(pathToWorld);
    var chunkManager = world.GetChunkManager();
    System.Diagnostics.Debug.WriteLine("Num chunks: " + chunkManager.Count());
    foreach (ChunkRef chunk in chunkManager)
    {
        // Process Chunk
        for (int y = 0; y <= 127; y++)
        {
            for (int x = 0; x <= 15; x++)
            {
                for (int z = 0; z <= 15; z++)
                {
                    // Attempt to replace block
                    int oldBlock = chunk.Blocks.GetID(x, y, z);
                    if (oldBlock == oldid)
                    {
                        chunk.Blocks.SetID(x, y, z, newid);
                        chunk.Blocks.SetData(x, y, z, 0);
                        // TileEntity consistency is implicitly maintained
                    }
                }
            }
        }

        // Save after each chunk so we can release unneeded chunks back to the system
        chunkManager.Save();
    }
}

But there are 0 chunks in the ChunkManager when I run it on "Substrate\Substrate.Tests\Data\1_9_2-debug".

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