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Global Toggle, Load from file and new Getter/Setter Support #3

Description

@Ruthoranium

This object is really nice but it lacks in some areas. so I made a list of some additions that should be looked at.

  • Some Global functionality. (Like INI++v1.5 Global Data/Key) where if there is copies of the object on multiple frames with a key, it would all be the same.
  • Load a JSON from a path. so far the a work around is to make a edit box and load it from string. Its annoying to do this extra step but its ok. I rather like to see it built in.
  • Shorter way to Get or Set JSON data. I thought of something like this:

For Expressions:
getFloat("JSON Object", "Player[HP]")
getInt("JSON Object", "Player[Level]")
getString("JSON Object", "Player[Other][0]")
getBool("JSON Object", "Player[canBuff]") // Returns 0 for False, 1 for True

For Actions :
Set Float > "Player[HP]" > 25.0
Set Int > "Player[Level]" > 5
Set String > "Player[Other][0]" > "NewSomething"
Set bool > "Player[canBuff]" > 1 // Turns into true if 1, false if 0

example json:

{
    "Player": {
        "HP": 100.0,
        "Level": 4,
        "Other": ["Something1", "Something2"],
        "canBuff": true
    }
}

Activity

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