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automate new-release ingest #34

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@ab9rf

about 95% of the process of generating symbols.xml for a new DF release is currently being handled with scan_vtable.rb and dumpdf_globals.rb

the remaining 5% should also be automated if possible

automatically extracting the PE header timestamp should be easy

automatically identifying the locations of steam_mod_manager and game_extra may prove more difficult but we may be able to roll back the whole gamest split after 50.08 rendering this point moot

and assembling the collected bits into a symbols.xml stanza is obviously trivial

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